for God and Gulak

The one with babies *amended*
everywhere

After Forge (Dane) got spiked and FORCED to help build a gate to Creation, Hammer (Greg) did some detective work. What he found was a seeeecret route to a mysteeeeeeerious glowing crystalline cube building thing. Inside were numerous NUMEROUS preserved specimens of Autocon and elsewhere. Demons never before seen or conceived of. They all seemed alive, but in stasis.

Meanwhile, back in the glorious city, Tourniquet (Savannah) was dooing somthing in the hospital, Forge was diligently working on this ill-fated gate, Finest Watah (John “Not present for this one” Beard) was rollin’ in the Glots not even countin’ them, and Beacon (Luke) was rubbing elbows with the mucky-mucks and whatever people do when they TALK to each other.

When the gang realized their most favorite religious zealot had gonna missin’ they set out right away!! F.W. piloted the skiff in the direction Forge dictated (due to an unprecedented display of perception). The motorcycle drones came too. And so did the motorcycle.

The path lead them to the before mentioned cube-of-blue-glowy-crystal and of course everyone jumped right in (except F.W. b’cuz he had fallen asleep or something) Inside, Hammer told them everything he could about the place, which was restricted to what he saw as there were no non-stasis living things to threaten for information. Looking around, Tourni found a chamber of five humans who seemed to be color coded. Each was dressed in a different themed set of Jade armor and Tourniquet felt a strange kinship to the beings held there. Everyone was intrigued.
Except P.W. because he had waited in the skiff.

A debate ensued about A. whether or not to open then, B. whether or not to open all of them at the same time, or C. just leave. While Forge was PRETTY insistent on opening ALL THE FUCKN’ THINGS, reason prevailed and Tourni chose one to crack-a-lack. The blue one. Easy peasy.
As soon as the chamber (or whatever) holding this candy coated human was breached, an alarm began to sound and a troupe of Adamant municipal homunculi were deployed to investigate. A handy homing beacon began flashing, pointing towards our hero’s. Again, except Finest Water because he was futzing around in Forge’s skiff doing Autocon knows what.

Everyone started running, Hammer took the new guy on his sick ride and made a b-line for the slowly shutting door. Everyone but Beacon made it through, he opting to distract the murderous mob and get some info. Once in the skiff, Tourni began trying to resuscitate the old blue-armor guy. Oh yeah, I forgot, the guy was late-middle aged. Doesn’t really matter. ANYWAY, While this was happening, Forge tried to re-attune this cool compass thing he had so they could find their way back. Finest Water watched.

Inside, Beacon found out who the Crystal guys were and what the place was. They were servants of Autochthon (duh) and the building was a museum of sorts belonging to Autocon (wow!). The being they had released was property of the Machine God and they demanded it back. Also I think they wanted to kill us for finding the place and then breaking in and fucking with shit. Don’t remember. They did open the door and B told the Assembly everything he learned.

Back in the skiff, Tourniquet could hardly understand the guy and he was getting antsy. As he tried to leave, Hammer grabbed his hand. He didn’t like that so he left. Like, jumped super high and was gone. This sucked because the blue guys were pissed. Some how they all got out of there, Forge trying really hard not to forget what he saw, and all the others just cruzing.

Once back at headquarters, the team was faced by the infected female Adamant Alchemical who was last seen spiking Voice of Authority. He was the bad guy last time who was building the gate and spiked Forge. The crazy inventor wanted to reason with the lady, but it was a no go. She ran straight at him while he was trying to talk to her, jumped on his shoulders and spiked the hell out of his neck, stealing the memory he had just tried so hard to hold on to. Luckily his Steel Golem was able to grapple her into submission, giving Hammer an opportunity to slice her stem-to-stern, nearly killing her. Red liquid gushed out of the wound drenching Hammer.

Using this opportunity to their advantage, the Assembly took the corrupted Alchemical to a holding facility, where they restrained her. VOA was called in to use his mind spike to learn what she knew. Although had to decipher, he told of this person being captured by Gremlins and subjected to a large amount of torture and experimentation. Void tech had been installed on her in abundance and upon further analysis, she was found to be… PREGNANT! A synthesized void tech womb charm was carrying a gremlin child inside her. She was the agent of the gremlins in their pursuit of summoning the end of Autochthon.

Boom.

Tourni extracted the evil creature, Forge made another womb for it’s continued study , and Hammer killed the mother with righteousness on his side.

Meanwhile word was spreading of a man leading to working class mortals to rebellion and protest, all the while having sex all over the place. This was assumed to be the Boy in Blue.

While the daemon spawn was gestating, the crew went about finding a was to stop this powerful mortal from spreading his seed. Tourni tracked him down and got him to agree to work for the government.

Now there’s a problem with mortal women being impregnated with super-babies and we have a gremlin cooking in our laboratory.

Babies. Everywhere.

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The one with babies
everywhere

After Forge (Dane) got spiked and FORCED to help build a gate to Creation, Hammer (Greg) did some detective work. What he found was a seeeecret route to a mysteeeeeeerious glowing crystalline cube building thing. Inside were numerous NUMEROUS preserved specimens of Autocon and elsewhere. Demons never before seen or conceived of. They all seemed alive, but in stasis.

Meanwhile, back in the glorious city, Tourniquet (Savannah) was dooing somthing in the hospital, Forge was diligently working on this ill-fated gate, Purest Watah (John “Not present for this one” Beard) was rollin’ in the Glots not even countin’ them, and Beacon (Luke) was rubbing elbows with the mucky-mucks and whatever people do when they TALK to each other.

When the gang realized their most favorite religious zealot had gonna missin’ they set out right away!! P.W. piloted the skiff in the direction Forge dictated (due to an unprecedented display of perception). The motorcycle drones came too. And so did the motorcycle.

The path lead them to the before mentioned cube-of-blue-glowy-crystal and of course everyone jumped right in (except P.W. b’cuz he had fallen asleep or something) Inside, Hammer told them everything he could about the place, which was restricted to what he saw as there were no non-stasis living things to threaten for information. Looking around, Tourni found a chamber of five humans who seemed to be color coded. Each was dressed in a different themed set of Jade armor and all present felt a strange kinship to the beings held there.
Except P.W. because he had waited in the skiff.

A debate ensued about A. whether or not to open then B. whether or not to open all of them at the same time C. just leave. While Forge was PRETTY insistent on opening ALL THE FUCKN’ THINGS, reason prevailed and Tourni chose one to crack-a-lack. The blue one. Easy peasy.
As soon as the chamber (or whatever) holding this candy coated human was breached, an alarm began to sound and a troupe of Adamanine guards were deployed to investigate. A handy homing beacon began flashing, pointing towards our hero’s. Again, except Purest Water because he was futzing around in Forge’s skiff doing Autocon knows what.

Everyone started running, Hammer took the new guy on his sick ride and made a b-line for the slowly shutting door. Everyone but Beacon made it through, he opting to distract the murderous mob and get some info. Once in the skiff, Touri began trying to resuscitate the old blue-armor guy. Oh yeah, I forgot, the guy was late-middle aged. Doesn’t really matter. ANYWAY, While this was happening, Forge tried to re-attune this cool compass thing he had so they could find their way back. Purest water watched.

Inside, Beacon found out who the Crystal guys were and what the place was. They were servants of Autocon (duh) and the building was a museum of sorts belonging to Autocon (wow!). The being they had released was property of the Machine God and they demanded it back. Also I think they wanted to kill us for finding the place and then breaking in and fucking with shit. Don’t remember. They did open the door and B told us everything he

Aaaaanyway, Tourniquet could hardly understand the guy and he was getting antsy.

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Session 1
  • An explosion at a local factory draws the Assembly. Investigation reveals it was a failed assassination attempt of an eight year old half-god cult leader. The party learns that a worker named Horacles has been acting suspiciously and hasn’t shown up for work in a few days. The Finest Water cares for the cult leader and also makes it rain glots.
  • The Assembly goes to Hercules’s house but he is not there, only a bunch of poor folk. Unquestionable Purity Hammer unsuccessfully interrogates the residents, and the Unwavering Beacon of Truth Piercing the Darkness manages to learn that there is Void cult worshiping in secret tunnels under the factory.
  • The party finds the tunnel and Finest Water sneaks in disguised as Horatio. The real Horatio notices the impostor and attacks, revealing his true form and unleashing his spider legs. Finest water is pinned in a grapple – he calls for help and the rest of the party attacks.
  • Beacon of Truth attacks some crossbowmen and is repeatedly shot in the face. Unquestionable Purity Hammer wails on Hector while Inquisitive Forge of Progress repeatedly blocks his escape using his little smoke/steel/stone buddies. Beacon of Truth runs away “to find witnesses”. Purity Hammer mortally wounds Horatio but Forge of Progress is able to save his life in order to take him prisioner.
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